Every modern day shooter features regenerating health but Insomniac’s upcoming FPS Resistance 3 will buck that trend.
Creative Director at Insomniac Games, Marcus Smith explained to Gaming Union the reasons why;
“For Resistance 3, we’re trying to give people a game that they can play how they want,”
“You can use cover or run-and-gun, and we wanted to make sure there were penalties for that. Survival is a big theme, so we took away [health regeneration].”
“People have gotten kind of used to regen, but the fact of the matter is that if you can just hide behind something and reset, it’s not very exciting. So, we took that away and we’re going back to the roots of first-person shooters, where it’s more pickup-based and when you have low health, you have to play very differently.”
Is this a positive move by Insomniac or would you rather have regenerating health?