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Irrational Confirms No Multiplayer For Bioshock Infinite

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Posted on November 26, 2012 AT 03:00am

Bioshock Infinite will not contain a multiplayer component of any kind, series creator Ken Levine has confirmed.

Irrational Games was believed to be working on several multiplayer modes for the game, however Levine announced in August that at least two of these had been cut. The developer had been working on a Spec Ops mode which allowed up to four players to play levels from the game’s single-player campaign. A tower defense mode was also being worked on, which featured players being shrunk down to fight toys in an arcade machine.

Levine confirmed the news on Twitter, when asked by a fan about the game’s multiplayer, he simply replied, “No multi.” Bioshock 2‘s multiplayer was deemed weak at best so it’s no surprise that the team decided to drop the component and focus on single-player in the latest entry.

Are you glad that multiplayer has been dropped? Share your thoughts below.

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Matthew Bennett has only been covering the gaming world for a short while, but he’s eager to make his mark. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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