Posted on July 15, 2011 AT 01:14pm
Far Cry 2, while overall a pretty well-received game, had a few issues that frustrated those who played the game.
Two issues specifically were enemy guard posts (and the rate at which they restored themselves), and the fact that your guns could rust, causing them to jam.
Speaking to videogamer.com, Far Cry 3 lead game designer Jamie Keen had this to say in regard to the checkpoints:
“The checkpoints, I think we’re trying to fix something there. I think they’re trying to give you something to do as you’re moving around in the world, and that’s certainly something we’re trying to do as well. I think they were trying to do something that perhaps they didn’t have enough time to implement in the way they would have liked to have done, fully. We’re trying to fix it. We’re not trying to get rid of elements of the gameplay per se. Some things will go, some things will stay.”
So what about guns jamming? Videogamer.com asked if that feature would be removed from Far Cry 3, and got this response:
“As of right now, no. Everything is on the table right now.”
Hopefully the development team understands the frustration players had with these enough to at least re-work them in a way that makes sense.
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