Call of Duty: WWII will attempt to build a friendlier and more cohesive community by rewarding players for watching each other open loots boxes.
In the September issue of Game Informer, a slew of details about WWII was revealed, including new information on the game’s Headquarters social space. Progressing in Call of Duty: WWII‘s multiplayer will net players loot boxes (aka supply drops) that reward various cosmetic goodies. According to GameInformer, if members of a Headquarters server watch a player unwrap something particularly sweet while opening loot boxes in the social space, the audience members get “prizes” of their own. Presumably, these prizes will be similar to the ones awarded by loot boxes.
Headquarters supports up to 48 players—set on the beaches of Normandy, three days after D-Day—and offers much more than a gallery for players to watch each other opening boxes. Some of these features surfaced following the game’s presence at E3 2017, but more have come out as part of Game Informer‘s coverage. Participation in many of the features also increases the chances of getting supply drops:
- Take on daily and weekly missions for completion in the multiplayer.
- Practice with guns in a firing range that supports contests.
- Participate in or spectate the competitive 1v1 Pit.
- Check out leaderboards, as well as the gear, emblems, and attributes of other players, complimented by proximity-base voice chat.
- Follow WWII livestreams in the social theater.
- Group up with other players to take on multiplayer or Nazi Zombies
- Take part in “dynamic events”, such as having to man anti-aircraft guns to fight off airplanes that attack the Headquarters
The same Game Informer cover story also provided a wave of new Nazi Zombies information, most significantly that the survival mode which feature role-specific classes for the first time in Call of Duty history.
Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC.