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No Man's Sky


 

Joe Danger developer Hello Games’ next-gen debut, No Man’s Sky, will be an exceedingly procedurally generated sci-fi title, studio founder Sean Murray announced during VGX today.

The announcement trailer played during the videogame award showed a character—from the first-person perspective—immersed within an ocean. The character then swims out to a shore lined by blood-red grass, climbs aboard a science fiction spaceship best described as a one-man fighter, takes flight, and pierces the heavens and breaks atmo all without any breaks, cuts, or load times. The footage is also intercut with shots of a space battle in an asteroid belt and exploration on a Dune-inspired desert planet (complete with Shai Hulud-esque sandworms).

According to Sean Murray, every detail in No Man’s Sky is procedurally generated—the worlds that players explore, the trees supplying oxygen to those worlds, the blades of grass, even the atoms constructing matter.

Joe Danger Developer Hello Games Announces Next-Gen Debut No Man’s Sky [Update: Trailer Added]

By | 12/7/2013 07:56 PM PT

News

Joe Danger developer Hello Games’ next-gen debut, No Man’s Sky, will be an exceedingly procedurally generated sci-fi title, studio founder Sean Murray announced during VGX today.

The announcement trailer played during the videogame award showed a character—from the first-person perspective—immersed within an ocean. The character then swims out to a shore lined by blood-red grass, climbs aboard a science fiction spaceship best described as a one-man fighter, takes flight, and pierces the heavens and breaks atmo all without any breaks, cuts, or load times. The footage is also intercut with shots of a space battle in an asteroid belt and exploration on a Dune-inspired desert planet (complete with Shai Hulud-esque sandworms).

According to Sean Murray, every detail in No Man’s Sky is procedurally generated—the worlds that players explore, the trees supplying oxygen to those worlds, the blades of grass, even the atoms constructing matter.

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