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John Carmack Sees the Future of Videogames, Joins Oculus VR

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Posted on August 7, 2013 AT 04:25pm

John Carmack—legendary programmer, id Software co-founder, and believer in virtual worlds—has joined up with Oculus VR, the company crafting the much-anticipated Oculus Rift VR headset.

As Palmer Lucky and his associates went around showing off their new concept for how virtual reality headset technology could be crafted, Carmack was one of the people who seemed to instantly became interested. Carmack has long shown a passion for the idea of VR, and now that passion will assist in perfecting the Rift as he has joined its parent company as Chief Technology Officer.

“The dream of VR has been simmering in the background for decades, but now, the people and technologies are finally aligning to allow it to reach the potential we imagined,” Carmack said in an issued press release. “I’m extremely excited to make a mark in what I truly believe will be a transformative technology.”

Carmack, of course, brings not only his passion for the technology and desire to see it done properly,  but also his talent as an exceptionally skilled coder. One question does come up, however: With Carmack working full time at Oculus VR, what of id Software?

id Software’s official Twitter account had this to say:

“Happy to say [John Carmack] is not leaving id & will continue to provide leadership for our games in development.”

Additionally, Carmack himself tweeted that “my time vision is now Oculus over id over Armadillo. Busy busy busy!”

In recent days and after ZeniMax Media’s purchase of id Software, it’s seemed as if Carmack has had a more diminished role at the developer than before. With his passion for the Oculus Rift and the technology it brings, he’ll no doubt be spending a lot of quality time on the project.

One thing is absolutely certain, however: for those of us waiting for the promise of the Rift to come to fruition, its future is now a whole lot brighter.

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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