X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON your favorite games

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
your favorite games
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions




 

THE BUZZ: Nintendo has released a new trailer for Kid Icarus: Uprising, which details the game’s Intensity feature.

The mechanic works by earning hearts from a level and then betting those hearts on the next level, the more you bet the higher the intensity (difficulty) and completing levels with a higher intensity offers better rewards and prizes.

EGM’s TAKE: It’s a neat little mechanic that will actually reward players for taking on a harder difficultly, similar to how achievements and trophies do. Right now, few handheld games offer a reason to up the difficulty other than personal challenge. However we like how Kid Icarus: Uprising rewards you for upping the difficult, giving +you access to better armor, weapons and items.

What do you think of the feature? Leave a comment below.

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Kid Icarus: Uprising – Intensity Trailer

Nintendo has released a brand new trailer for Kid Icarus: Uprising which details the game's Intensity feature.

By Matthew Bennett | 02/1/2012 10:25 AM PT

News

THE BUZZ: Nintendo has released a new trailer for Kid Icarus: Uprising, which details the game’s Intensity feature.

The mechanic works by earning hearts from a level and then betting those hearts on the next level, the more you bet the higher the intensity (difficulty) and completing levels with a higher intensity offers better rewards and prizes.

EGM’s TAKE: It’s a neat little mechanic that will actually reward players for taking on a harder difficultly, similar to how achievements and trophies do. Right now, few handheld games offer a reason to up the difficulty other than personal challenge. However we like how Kid Icarus: Uprising rewards you for upping the difficult, giving +you access to better armor, weapons and items.

What do you think of the feature? Leave a comment below.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89