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Release Date: March 23, 2012

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Kid Icarus: Uprising – Intensity Trailer

Posted on February 1, 2012 AT 07:25am

THE BUZZ: Nintendo has released a new trailer for Kid Icarus: Uprising, which details the game’s Intensity feature.

The mechanic works by earning hearts from a level and then betting those hearts on the next level, the more you bet the higher the intensity (difficulty) and completing levels with a higher intensity offers better rewards and prizes.

EGM’s TAKE: It’s a neat little mechanic that will actually reward players for taking on a harder difficultly, similar to how achievements and trophies do. Right now, few handheld games offer a reason to up the difficulty other than personal challenge. However we like how Kid Icarus: Uprising rewards you for upping the difficult, giving +you access to better armor, weapons and items.

What do you think of the feature? Leave a comment below.

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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