Back in June, Guerrilla Games launched Intercept, a four-player Horde mode for their PS4 shooter Killzone: Shadow Fall. Now, that mode has been released as a fully stand-alone game.
I reviewed Intercept upon its release—a review that you can read by clicking here, if you’ve not yet done so—and I found it to be an enjoyable new mode that complimented the rest of Killzone: Shadow Fall nicely. The problem, though, was that I also thought Intercept wasn’t nearly as fleshed out as it could or should be—and worried that what content it does provide might not be enough to justify Guerrilla’s plans to release it as a stand-alone experience.
Well, now we’re here, and I still have that worry. I’m not sure that the game’s four maps, sparse character customization, and barebones matchmaking options justify the $19.99 price tag. Additional free maps will be coming, but they’re not here yet–a poor timing decision, if you ask me. Given the push to sell Intercept as its own product, they should have come hand-in-hand with that plan.
Still, it’s nice that players will have a choice, and I actually support the idea of breaking off multiplayer modes into separate, stand-alone releases for those who may not want or care about a game’s single-player side. Given the low cost you can find the full release of Killzone: Shadow Fall for at this point, however, you might be better off just picking that up and getting into Intercept as DLC instead.