The Kickstarter campaign for Kingdom Come: Deliverance, the non-fantasy medieval role-playing game from Warhorse Studios, has now officially ended.
The project managed to raise a staggering £1,106,371 (approx $1.8 million), which is well above its £300,000 ($500,000) original funding target. Seeing as the game has reached its £1 million stretch goal, a dog companion will now be added along with “dog-related quests.”
“You will not find any dragons, half-naked Elven warriors, or wizards in Kingdom Come: Deliverance,” the developer wrote on its Kickstarter page. “At no point will you have to collect seven pieces of a legendary magic staff to defeat an ancient evil bent on destroying the world with an army of demons. We think there are enough such games out there.”
“The main “reason” we were rejected by all the publishers turned out to be totally false. Not only do people not need fantasy or magic or dragons to enjoy a game, they desperately want games without them,” Warhorse’s Daniel Vavra wrote in the latest Kickstarter update. “We have raised almost 400% of our original goal. Kingdom Come: Deliverance is among the 30 most-funded Kickstarter projects of all time and in the top 15 of videogame projects. We have 35 thousand backers, with an average pledge of US$52. Our YouTube channel has more than a million views.”
So all that’s left now is to actually make the game. “I will finally have time to sit down with the designers and start writing the quests and storyline. Next month, we will be joined by twelve new colleagues (some of them quite experienced senior developers from the recently disbanded 2K Czech studio in Prague). In just a few months, we plan to grow to more than 50 people, so we can make the big game we first dreamed of.”
An alpha version of the game is due to release for PC in about six months time and then by mid-2015 the developer is hoping to have a beta version ready. The final version of Kingdom Come: Deliverance is due to release Q4 2015 for Xbox One, PlayStation 4, and PC.