Posted on July 14, 2014 AT 07:54am
Klei Entertainment has released some early prototype footage of Don’t Starve‘s upcoming multiplayer expansion taken from a recent play test.
The major new addition is the ghost mechanic. If you are killed—either by another player or by natural causes—you will return as a ghost and can haunt other players on the server by messing with objects, setting things on fire, and more. There’s a revival ritual that living players can perform if a ghost player is really annoying them that will return the pesky ghost to the land of the living. A ghost can also enter a Meat Effigy to return to life.
Klei’s Seth Rosen took to the official forums to share some of the things that the team learned from this play test. A major issue was how tempting and easy it was to grief other players while in ghost form.
“Rather than starting to establish a base that would be quickly abandoned, most of us went straight to attacking each other and then, once dead, started griefing other players as a ghost,” he wrote. “This was made worse by the tuning on my first pass of haunt-reactions being off the mark for certain reactions (notably: lighting stuff on fire). It’s important for us to bear in mind that, even though we don’t want to encourage people to play like this, we do want to allow for it. It shouldn’t be appealing or easy, but it should be possible.
“Functionally, this means making the bad effects of haunting into something you’re surprised by, not something you’re expecting. When talking about the playtest afterwards, the team decided that while the large playtest was useful in a lot of ways (it showed us that we can probably support larger numbers of players, among other things), it wasn’t really a good approximation of how we anticipate most people will want to play Don’t Starve Together.
“In light of that, we’re planning on doing a smaller and longer playtest sometime in the coming weeks.”
Don’t Starve Together will be a free expansion for owners of the game on PC, Mac, and Linux.
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