Posted on July 14, 2014 AT 12:55pm
PlayStation 4 system architect and Knack writer-director Mark Cerny’s next project will be indie-like in the size of the dev team and the “concept-based work” of the project, the designer told Eurogamer during the Develop conference last week.
“I have a few projects,” Cerny told Eurogamer. “I’m getting sort of an indie title going—it’s not really indie because it’ll be fully funded. But it’ll be nice to be on a project where I know the name of everybody on it, as opposed to one of these largest triple-A titles that staffs hundreds. It’s a very different experience. Also you get to try more concept-based work because it’s smaller. That should be very exciting.”
According to Cerny, his work as PS4 system architect “was done the day it shipped.” But despite his consultancy for Sony now behind him, the designer’s relationship with the company remains strong, and whatever his studio—Cerny Games—new project is, it’s “definitely for” PS4 and not “some other platform.”
Cerny’s last game, Knack, launched alongside the PS4 in November. It was met with middling review scores, including a barely average appraisal from EGM’s own me.
Image via Edge-Online
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