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Latest Dev Diary for The Bureau Details the ‘Six Ts’ of an XCOM Game

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Posted on August 15, 2013 AT 12:36pm

In The Bureau: XCOM Declassified‘s latest dev diary, creative director Morgan Gray discusses the six Ts of XCOM: tension, terror, team, tactics, tools, and technology.

In the video (embedded below), Gray details how these pillars play into 2K Marin’s third-person shooter origin story.

“One of the biggest Ts would be that of ‘Team.’ In an XCOM game, you’re not a one-man army. You’re not Rambo facing an alien threat by yourself,” Gray says in the video. “It’s about a group of individuals working together, and that cohesion of that group. Using your brains—always outnumbered, never outgunned, because of your coordination.”

The Bureau: XCOM Declassified launches on PC, PS3, and Xbox 360 August 20 in North America, August 23 in Europe.

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern, a fancy phrase for "slave") before relocating to LA to serve as news editor. [Meet the rest of the crew]

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