Capcom’s latest DmC Devil May Cry video focuses on the more technical, more complex side of the game’s combat.
Fighting game aficionados should recognize some of the terms Capcom community liaison “Grega Man” throws around, such as “animation canceling” and “buffering,” which allow players to speed up combat and add considerable nuance to their technique.
Hopefully this video will quiet the more outspoken Devil May Cry
fans detractors complaining about the game being a button masher for babies. Seems to me it’s anything but.
I won’t hold my breath. Here’s the video: