EA has unveiled new details about Madden NFL 17, offering insights into how offense and defense will change in the next version of the company’s seminal football series.
On offense, ball carriers will be able to utilize special moves which are dictated by factors such as their ratings and the player’s weight class. Different animations will run based on a player’s ability to pull off a move, whether they’re an “elite” juke artist or a “lumbering” oaf, you’ll see players’ stats reflected in their movements.
Players can use different combinations of the trigger buttons in order to customize their strategy for taking on each threat. However, you can’t just hammer jukes and spins all game and expect to win. Special moves are impacted by players’ stamina, so if you push your running back or wide receiver too hard, then you might not be able to pull off the pro-level moves you need in order to shake defenders.
Anyone overwhelmed by all of the new mechanics can alter the difficulty so that the game will either automatically execute special moves or offer on-screen feedback in order to aid with decision making.
Meanwhile, on defense, players can turn on automatic flipping in order to adjust to unexpected offensive change-ups. Each play-type has its own special set of rules that dictate how the flip occurs to best suit the situation.
The post also detailed at length the new gap system, which notably allows the AI to make changes on the fly about which gap to go for instead of heading bullishly for the gap to which they were assigned before the snap. If you’d like to check out the improvements to the gap game, then be sure and check out the EA blog.
EA announced that Madden 17 will release on August 23rd for Xbox One, PlayStation 4, Xbox 360, and PlayStation 3. In addition to a $60 base game, there will be an $80 Deluxe Edition and a $100 Super Deluxe Edition available. EA Sports also recently revealed the game?s cover athlete to be Patriots tight end Rob Gronkowski.