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You’ll never get a game over in Super Mario Odyssey.

As we knew from Nintendo’s E3 presentation this year, the pace of Super Mario Odyssey is a bit different than past Mario titles. Collecting a Power Moon won’t send you back to the start of a level, and dying won’t kick you back, either. Instead, each death will cost you ten coins, making it a bit more difficult to pick up a snazzy new piece of headgear for Mario but not costing players as much time.

What’s new, however, is a series of tweets sent out by the Japanese Nintendo Twitter account. The first tweet shows what we already knew, with coins being deducted after Mario takes a deadly hit, but a followup tweet is a little more interesting. According to the translation from Eurogamer, players will never see a ‘Game Over’ screen at all—even if they die without enough coins.

It isn’t clear exactly what will happen with such a death—maybe Mario will just respawn as usual with zero coins—but it’s an interesting step for the series to take. The concept of lives seems to have been removed entirely in favor of encouraging player exploration (part of which means not being too punishing for player death).

Super Mario Odyssey releases on October 27th, exclusively for the Nintendo Switch.

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Source: Eurogamer


About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Mario will never get a Game Over in Super Mario Odyssey

It's impossible to run out of lives in Super Mario Odyssey.

By Emma Schaefer | 07/7/2017 03:00 PM PT

News

You’ll never get a game over in Super Mario Odyssey.

As we knew from Nintendo’s E3 presentation this year, the pace of Super Mario Odyssey is a bit different than past Mario titles. Collecting a Power Moon won’t send you back to the start of a level, and dying won’t kick you back, either. Instead, each death will cost you ten coins, making it a bit more difficult to pick up a snazzy new piece of headgear for Mario but not costing players as much time.

What’s new, however, is a series of tweets sent out by the Japanese Nintendo Twitter account. The first tweet shows what we already knew, with coins being deducted after Mario takes a deadly hit, but a followup tweet is a little more interesting. According to the translation from Eurogamer, players will never see a ‘Game Over’ screen at all—even if they die without enough coins.

It isn’t clear exactly what will happen with such a death—maybe Mario will just respawn as usual with zero coins—but it’s an interesting step for the series to take. The concept of lives seems to have been removed entirely in favor of encouraging player exploration (part of which means not being too punishing for player death).

Super Mario Odyssey releases on October 27th, exclusively for the Nintendo Switch.

Read More

Source: Eurogamer



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM