You’ll never get a game over in Super Mario Odyssey.
As we knew from Nintendo’s E3 presentation this year, the pace of Super Mario Odyssey is a bit different than past Mario titles. Collecting a Power Moon won’t send you back to the start of a level, and dying won’t kick you back, either. Instead, each death will cost you ten coins, making it a bit more difficult to pick up a snazzy new piece of headgear for Mario but not costing players as much time.
マリオの体力が0になったり、奈落に落ちると、持っているコインが10枚減ってしまいます。ただし…！いくらミスしてもGAME OVERはありません。 pic.twitter.com/6oEia6LcVr
— スーパーマリオ オデッセイ (@mario_odysseyJP) July 4, 2017
What’s new, however, is a series of tweets sent out by the Japanese Nintendo Twitter account. The first tweet shows what we already knew, with coins being deducted after Mario takes a deadly hit, but a followup tweet is a little more interesting. According to the translation from Eurogamer, players will never see a ‘Game Over’ screen at all—even if they die without enough coins.
— スーパーマリオ オデッセイ (@mario_odysseyJP) July 5, 2017
It isn’t clear exactly what will happen with such a death—maybe Mario will just respawn as usual with zero coins—but it’s an interesting step for the series to take. The concept of lives seems to have been removed entirely in favor of encouraging player exploration (part of which means not being too punishing for player death).
Super Mario Odyssey releases on October 27th, exclusively for the Nintendo Switch.