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THE BUZZ: Some brand new details regarding Mass Effect 3 co-op have appeared online via Twitter.

1. Regardless of class, you can only carry 2 guns at the same time.

2. Maximum level is 20.

3. Skill trees (like in single player) will exist.

4. Only three powers are usable at the same time.

5. No ring menu, you’ll have to hold the button to swap your weapon.

6. Passive powers (“durability” for extra health “fitness” for more melee damage).

7. Each race has different movement options (a. Humans = sideroll, b. Drell = Ninja Jump, etc).

8. Krogan charge is an ability.

9. There are 3 difficulties, Bronze, Silver, Gold.

10. Both main and side missions exist.

11. Side Missions have time limits such as defusing bombs or hacking computers.

12. You can revive failed squadmates.

13. You gain XP through kills, assists, completing objectives, etc.

14.There is no PvP mode planned because “a believable story wouldn’t make any sense” – Casey Hudson

15. The third person view is still WIP. (If you play a krogan, he takes the whole screen)

16. Co-op is only optional, the “perfect” ending is still possible too if you play only the single player.

17. “War-Assets” are troops, characters and resources from every race that gives you support.

18. Earned credits usable on weapons and upgrades.

19. Social games (Facebook) are planned for ME3 to increase your “readiness-level.”

20. Apps for Smartphones are planned to increase your Galactic readiness level.

EGM’s TAKE: Multiplayer is a big risk for the Mass Effect franchise and could upset a lot of core fans if not done correctly. Time will tell just how effectively the Bioware team is at implementing these features.

What would you like to see in multiplayer? Leave a comment below.

Source: Twitter

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Mass Effect 3 Co-Op Details

Some brand new details regarding Mass Effect 3 co-op have appeared online via Twitter.

By Matthew Bennett | 10/23/2011 12:13 PM PT

News

THE BUZZ: Some brand new details regarding Mass Effect 3 co-op have appeared online via Twitter.

1. Regardless of class, you can only carry 2 guns at the same time.

2. Maximum level is 20.

3. Skill trees (like in single player) will exist.

4. Only three powers are usable at the same time.

5. No ring menu, you’ll have to hold the button to swap your weapon.

6. Passive powers (“durability” for extra health “fitness” for more melee damage).

7. Each race has different movement options (a. Humans = sideroll, b. Drell = Ninja Jump, etc).

8. Krogan charge is an ability.

9. There are 3 difficulties, Bronze, Silver, Gold.

10. Both main and side missions exist.

11. Side Missions have time limits such as defusing bombs or hacking computers.

12. You can revive failed squadmates.

13. You gain XP through kills, assists, completing objectives, etc.

14.There is no PvP mode planned because “a believable story wouldn’t make any sense” – Casey Hudson

15. The third person view is still WIP. (If you play a krogan, he takes the whole screen)

16. Co-op is only optional, the “perfect” ending is still possible too if you play only the single player.

17. “War-Assets” are troops, characters and resources from every race that gives you support.

18. Earned credits usable on weapons and upgrades.

19. Social games (Facebook) are planned for ME3 to increase your “readiness-level.”

20. Apps for Smartphones are planned to increase your Galactic readiness level.

EGM’s TAKE: Multiplayer is a big risk for the Mass Effect franchise and could upset a lot of core fans if not done correctly. Time will tell just how effectively the Bioware team is at implementing these features.

What would you like to see in multiplayer? Leave a comment below.

Source: Twitter

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89