THE BUZZ: BioWare has announced that the Mass Effect 3 patch released on PC yesterday, will be releasing on Xbox 360 and PlayStation 3 today.

The patch will fix an issue that prevented players from importing their character’s face from Mass Effect 1 and 2. The full patch notes:

  • Fixed issues when in some cases Shepard’s customized facial features from ME1/ME2 may not be properly imported to ME3.
  • Fixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.
  • Fixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.
  • Fixed a potential crash while accessing an in-game terminal from Eden Prime level.
  • Fixed an issue when attempting to login while Server is down. It would display a Server Down message and accepting the Server Shutdown message would shut down the game.
  • Fixed a potential memory crash while loading a Quick Save of a custom FemShep.
  • Fixed an issue when restarting missions and acquiring an above max amount of weapon mods results in displayed debug text on-screen.
  • Fixed an issue when an unresponsive game state could occur during transition after the Conduit level.
  • Fixed an issue when DLC game saves can be accessed from an account without DLC if another account on the same computer has access to the related DLC. (PC Only)
  • Fixed an issue when saves from different accounts on the same computer may become locked if one account has access to DLC which the other account does not. (PC Only)
  • Fixed an issue when potentially the game could enter unresponsive state when transitioning from the Holding Docks area to the Normandy Docks area of the Citadel. (PS3 Only)

EGM’s TAKE: Fans will be extremely happy that the face import issue has finally been resolved, now everyone can continue their Shepherd’s story and save the galaxy. The other fixes appear to be more quality of life than anything major, just random crash and glitch issues. It’s good to see BioWare getting the fix out quickly.

Are there any other issues that need addressing in future patches? Let us know in the comments below.


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About Matthew Bennett

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Matt has only been covering the gaming world for a short while, but he’s eager to make his mark. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89