Posted on November 30, 2011 AT 07:31am
Mass Effect 2 played down the importance of the Citadel, with players only finding a handful of quests that actually required you to be there, unlike the first game which centered around it. ”There was a Mass Effect 2 plot that was a kind of callback to the first Mass Effect that was going to be on the Citadel, and we cut it. But now it’s made a resurrection in Mass Effect 3, so I’m happy, but I can’t say what it is,” he said in the latest issue of Official Xbox Magazine. ”That’s the nice thing about trilogies, sometimes you get a second chance.”
EGM’s TAKE: The Citadel is an amazing construct and looks fantastic in-game, so it’s good that Mass Effect 3 will give be giving players a reason to spend more time there.
What do you think of the Citadel? Leave a comment below.
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