The trailer itself demonstrates how Kinect will work with the game: It gives you the ability to choose conversation options, order your squad in combat and select weapons and abilities. The demo will arrive February 14 on Xbox Live and PlayStation Network.
EGM’s TAKE: Finally we can get our hands on the epic conclusion to Commander Shepard’s story. Will he/she save the galaxy from the Reaper invasion or will we be doomed to destruction? The idea of moving the fight to earth is a fantastic one, as now we have something much closer to home allowing the story to capture our hearts and minds more easily through familiarity. This is no longer some intergalactic space war thought in distant galaxies, now it’s much closer to home.
As far as the Kinect capability goes, it’s a fun add-on if you enjoy using the system, but most fans will just turn it off and never use it as it distracts from the core gameplay elements. Really, who wants to be barking orders at their TV when a simple button press does it twice as quick? The ability to select conversation options feels incredibly gimmicky for BioWare. No one is going to read out an option when they can just select it. Maybe if the NPC actually responded to you instead of Shepard just repeating it might be more immersive, but that technology is still a long way off.
Is Kinect capability a good or bad thing? Leave your comments below.