In light of the polarizing recepted of Mass Effect: Andromeda, developer BioWare may be hitting the brakes on future installments, at least for now.
Since the March release of the game, players have been hit with glitches, with strange facial animation notably taking everyone for a loop. Apart from downright flaws, reception has been fairly mixed, with most leaning toward mediocre reception.
According to sources speaking with Kotaku, the sci-fi franchise has been put on “hiatus,” with BioWare Montreal’s status possibly shifting to that of a support studio on other EA titles. Additionally, Kotaku reported several employees were transferred in April to EA Motive, the team working on Star Wars Battlefront II‘s single-player campaign, as well as a new open-world game. Remaining Montreal team members will ultimately work on future updates to Andromeda, as well as BioWare’s mysterious new game, currently codenamed Dylan.
In an official statement EA provided Kotaku, the publisher said it is focusing on the “next experiences” the company will feature. “Our teams at BioWare and across EA put in tremendous effort bringing Mass Effect: Andromeda to players around the world. Even as BioWare continues to focus on the Mass Effect: Andromeda community and live service, we are constantly looking at how we’re prepared for the next experiences we will create,” it reads.
Kotaku notes that, in a recent earnings call, EA said the it still has strong expectations for the future of Mass Effect, so it’s unlikely we’ve seen the last of the series. Still, for the near-term, it looks like EA would rather push any sequel farther down the road to focus its resources elsewhere—and, of course, to put it farther away from the release of Andromeda.