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Tom Clancy's The Division


 

Developer Massive Entertainment has confirmed details about the map size of Tom Clancy’s The Division 2, as well as teased the level of detail players will find in the game’s post-apocalyptic D.C.

We at EGM had the opportunity to sit down with associate creative director Chadi El-Zibaoui at E3 2018 to talk about The Division 2. During the interview, El-Zibaoui revealed that the map of The Division 2 would be approximately 20 percent bigger than the map in the first game. The director wouldn’t specify if the sequel’s recently confirmed Dark Zone will be contained within the campaign map like in the first game- it more than likely will be- but he did confirm that the 20 percent statistic is based on the first game’s map including its Dark Zone.

El-Zibaoui continued by discussing the enhancements in detail and environment variety in the new map.

“One of the reasons we chose Washing D.C. was because, in the first game, we only had two different environments that we called residential and commercial,” El-Zibaoui said. “Today, we’re bringing six, that go up to the jungle-like areas (presumably he meant forest, since D.C. is a little too far north for jungles) where vegetation is overgrown, and you can see some examples of that in the demo. We have the Mall, with all of the iconic locations. It’s going to be a very strong area, completely transformed, but you will still be able to spot the most iconic monuments in that area.”

We also learned from the interview that The Division 2‘s representation of Washington D.C. will be an almost one-to-one recreation of the real-world area. This was achieved, according to El-Zibaoui, using something called GIS (Geographic Information Systems). The system appears to essentially be GPS that emphasizes geography over road systems, allowing for the recreation of a region from its biggest landmarks down to its most modest neighborhoods.

The game’s Washington D.C. setting was announced on Microsoft’s E3 stage. Publisher Ubisoft followed up this announcement with details revealed during its own press event, confirming specifics about the game’s new signature weapons, 8-player raids, and more.

Tom Clancy’s The Division 2 is slated to launch March 15th, 2019, on PlayStation 4, Xbox One, and PC.

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About Nick Plessas

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Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808

Massive Entertainment breaks down The Division 2’s map for us at E3

We recently learned some impressive facts about The Division 2's version of Washington D.C.

By Nick Plessas | 06/15/2018 11:30 AM PT

News

Developer Massive Entertainment has confirmed details about the map size of Tom Clancy’s The Division 2, as well as teased the level of detail players will find in the game’s post-apocalyptic D.C.

We at EGM had the opportunity to sit down with associate creative director Chadi El-Zibaoui at E3 2018 to talk about The Division 2. During the interview, El-Zibaoui revealed that the map of The Division 2 would be approximately 20 percent bigger than the map in the first game. The director wouldn’t specify if the sequel’s recently confirmed Dark Zone will be contained within the campaign map like in the first game- it more than likely will be- but he did confirm that the 20 percent statistic is based on the first game’s map including its Dark Zone.

El-Zibaoui continued by discussing the enhancements in detail and environment variety in the new map.

“One of the reasons we chose Washing D.C. was because, in the first game, we only had two different environments that we called residential and commercial,” El-Zibaoui said. “Today, we’re bringing six, that go up to the jungle-like areas (presumably he meant forest, since D.C. is a little too far north for jungles) where vegetation is overgrown, and you can see some examples of that in the demo. We have the Mall, with all of the iconic locations. It’s going to be a very strong area, completely transformed, but you will still be able to spot the most iconic monuments in that area.”

We also learned from the interview that The Division 2‘s representation of Washington D.C. will be an almost one-to-one recreation of the real-world area. This was achieved, according to El-Zibaoui, using something called GIS (Geographic Information Systems). The system appears to essentially be GPS that emphasizes geography over road systems, allowing for the recreation of a region from its biggest landmarks down to its most modest neighborhoods.

The game’s Washington D.C. setting was announced on Microsoft’s E3 stage. Publisher Ubisoft followed up this announcement with details revealed during its own press event, confirming specifics about the game’s new signature weapons, 8-player raids, and more.

Tom Clancy’s The Division 2 is slated to launch March 15th, 2019, on PlayStation 4, Xbox One, and PC.

Read More


About Nick Plessas

view all posts

Nick didn’t start gaming until mid-2006. Once his parents finally allowed a console into the house, it was all uphill from there. Starting out with a PS2, he grew an affinity for Sony consoles and moved on to the PS3, and now the PS4. He keeps his gaming palette wide, but, gun to his head, he’d have to say shooters are his genre of choice. Find him on Twitter @idole808