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Release Date: 4Q 2012

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Max Payne 3 ‘Crews’ Will Transfer Over to Grand Theft Auto V Multiplayer

Posted on March 23, 2012 AT 06:59am

THE BUZZ: Rockstar has announced that players who set up ‘Crews’ in Max Payne 3 will be abale to carry them over to Grand Theft Auto V when the game launches.

“Multiplayer is an ever-more important part of all our games moving forward. And by creating crews through Social Club, the crews that you create in Max Payne 3 will be ready and available for you to play in Grand Theft Auto V from day one,” Rockstar boss Dan Houser told IGN. ”It’s all part of our larger approach to make multiplayer deeper and richer than what’s currently available, much more easily accessible to the newcomer and rewarding for the hardcore.”

Houser then went on to explain what the ‘Crews’ feature is: ”Crews are groups of players that you can join up with via the Social Club that go beyond what’s possible by using your Xbox or PS3 friends list, and joining crews will have benefits both in-game and out. There are two types of crews – private crews for you and your friends to create and customise, and public crews open to everyone.”

“Performing tasks with crew members – like avenging a fallen Crew member or killing rival ones during a Feud – will earn you XP bonuses. As a casual player of multiplayer, it will be easy to quickly reap at least some of the benefits of being in a crew. In addition, there are no member caps on public crews, so thousands of players across the world can join the same crew. Alternatively, Private Crews provide an exclusive group experience for players that want to take it to the next level.”

EGM’s TAKE: The idea of crews actually sounds like a good one, now you will be able to form a group with your friends and make a name for yourselves. Get some matching gear and really own the streets in multiplayer. It will also encourage more team play in the game as opposed to Grand Theft Auto IV online, which was basically everyone for themselves. Hopefully Max Payne 3 will give us a glimpse of how the feature will work in Grand Theft Auto V. Plus it will give crews a chance to practice.

Source: IGN

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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