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Rockstar has released a brand new update for Max Payne 3 to prepare for the game’s final DLC, which goes live later today.

The patch is available now on Xbox 360 and PlayStation 3, and should be going live on PC later today. It contains the following fixes and improvements:

  • Slightly increased the rate of fire and the accuracy of the IMG 5.56 and fixed an issue where it would occasionally jam between bursts
  • Fixed a reloading issue with the M24
  • Fixed an issue where the auto 9mm would sometimes change fire mode when toggling the laser sight on/off
  • Fixed an issue where the scope and laser attachments for the IA2 AR rifle would occasionally not work
  • Fixed an issue where the grenade indicators would sometimes not display correctly
  • Improved fix for instance of players occasionally getting stuck in cover during the single player campaign
  • Fixed an issue where players could occasionally have trouble aiming using Southpaw controls in the single player campaign
  • Fixed an issue where certain users received an error message when selecting Social Club from the Main Menu
  • Fixed an issue with signing up to Social Club in-game for Japanese users

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Max Payne 3 Title Update Now Live, Details

Rockstar has released a brand new update for Max Payne 3 to prepare for the game's final DLC, which goes live later today.

By Matthew Bennett | 01/22/2013 08:53 AM PT

News

Rockstar has released a brand new update for Max Payne 3 to prepare for the game’s final DLC, which goes live later today.

The patch is available now on Xbox 360 and PlayStation 3, and should be going live on PC later today. It contains the following fixes and improvements:

  • Slightly increased the rate of fire and the accuracy of the IMG 5.56 and fixed an issue where it would occasionally jam between bursts
  • Fixed a reloading issue with the M24
  • Fixed an issue where the auto 9mm would sometimes change fire mode when toggling the laser sight on/off
  • Fixed an issue where the scope and laser attachments for the IA2 AR rifle would occasionally not work
  • Fixed an issue where the grenade indicators would sometimes not display correctly
  • Improved fix for instance of players occasionally getting stuck in cover during the single player campaign
  • Fixed an issue where players could occasionally have trouble aiming using Southpaw controls in the single player campaign
  • Fixed an issue where certain users received an error message when selecting Social Club from the Main Menu
  • Fixed an issue with signing up to Social Club in-game for Japanese users
0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89