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Press Play’s side-scrolling platformer Max: Curse of Brotherhood is set to release tomorrow, December 20 on Xbox One, Microsoft has announced.

The game will be available via the Xbox Games Store and will cost $14.99. Players must guide protagonist Max through a number of puzzles to save his younger brother. Puzzle-solving and dealing with enemies is done via Max’s Magic Marker, which can be used to manipulate objects in the environment.

“What we’ve created is an evolution of the old school platformers we grew up playing and loving, we are so proud to release Max: The Curse of Brotherhood,” said game director Mikkel Thorsted. “When we started it was our goal to make something that would be fun for everyone, and it’s our sincere hope that players find great joy in adventuring through Max’s world.”

Back in August Microsoft announced that the game had been delayed until early 2014. Max: Curse of Brotherhood is also set to release on Xbox 360 at a later date.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Max: The Curse of Brotherhood Hitting Xbox One Tomorrow

By Matthew Bennett | 12/19/2013 11:50 AM PT

News

Press Play’s side-scrolling platformer Max: Curse of Brotherhood is set to release tomorrow, December 20 on Xbox One, Microsoft has announced.

The game will be available via the Xbox Games Store and will cost $14.99. Players must guide protagonist Max through a number of puzzles to save his younger brother. Puzzle-solving and dealing with enemies is done via Max’s Magic Marker, which can be used to manipulate objects in the environment.

“What we’ve created is an evolution of the old school platformers we grew up playing and loving, we are so proud to release Max: The Curse of Brotherhood,” said game director Mikkel Thorsted. “When we started it was our goal to make something that would be fun for everyone, and it’s our sincere hope that players find great joy in adventuring through Max’s world.”

Back in August Microsoft announced that the game had been delayed until early 2014. Max: Curse of Brotherhood is also set to release on Xbox 360 at a later date.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89