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THE BUZZ: Metal Gear creator Hideo Kojima has revealed that the decision to move production of Metal Gear: Rising to Platinum Games was due to the project secretly being cancelled by Kojima Productions.

According to Kojima, the team ran into trouble deciding what the core of the game should be and, believing that the project wouldn’t get completed, he secretly cancelled it. A lot of the game had already been created at this point and when Platinum Games expressed an interest in the project, and offered to reinvent and complete it, Kojima agreed.

“We’ve only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can’t say more than this,” Kojima posted on Twitter. “I made one request of Platinum: a cool Raiden who moves nice and smooth at 60 frames per second.”

“The old Rising that was being prototyped at Kojima Productions looked visually like Metal Gear, but it was 30 frames per second and required complicated controls,” he added.

EGM’s TAKE: It’s sad that Kojima Productions couldn’t finish Rising the way they wanted to, but at least the game has been kept alive thanks to Platinum Games.

What do you think of the game’s reinvention? Leave your thoughts below.

Source: Twitter

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Metal Gear: Rising Was Secretly Cancelled

Metal Gear creator Hideo Kojima has revealed that the decision to move production of Metal Gear: Rising to Platinum Games was due to the project secretly being cancelled by Kojima Productions.

By Matthew Bennett | 12/12/2011 09:41 AM PT

News

THE BUZZ: Metal Gear creator Hideo Kojima has revealed that the decision to move production of Metal Gear: Rising to Platinum Games was due to the project secretly being cancelled by Kojima Productions.

According to Kojima, the team ran into trouble deciding what the core of the game should be and, believing that the project wouldn’t get completed, he secretly cancelled it. A lot of the game had already been created at this point and when Platinum Games expressed an interest in the project, and offered to reinvent and complete it, Kojima agreed.

“We’ve only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can’t say more than this,” Kojima posted on Twitter. “I made one request of Platinum: a cool Raiden who moves nice and smooth at 60 frames per second.”

“The old Rising that was being prototyped at Kojima Productions looked visually like Metal Gear, but it was 30 frames per second and required complicated controls,” he added.

EGM’s TAKE: It’s sad that Kojima Productions couldn’t finish Rising the way they wanted to, but at least the game has been kept alive thanks to Platinum Games.

What do you think of the game’s reinvention? Leave your thoughts below.

Source: Twitter

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89