Metal Gear Solid V‘s plot will feature “some inconsistencies” due to the series’ complicated plot, according to series creator Hideo Kojima.
Kojima explained at a recent Sony press event that it was difficult to keep track of the plot after so many years. “I’m pretty sure that the guys at Star Wars had the same issues,” Kojima told Kotaku. “When you try to write something that was supposed to be in the middle there will be some inconsistencies when you go into very small details.
“The most important part is writing something that is fun, something that is impressive, something that is better than it was before. So sometimes in the interest of doing this, of having a better experience, we sacrifice some consistencies in the story.
“I hope the fans and players understand this, but I need to write the best we can, even if there are some small discrepancies.”
Konami recently confirmed that Metal Gear Solid V: Ground Zeroes, a prologue to The Phantom Pain, will release early 2014 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4.