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Metro Last Light


 

What’s the funnest part about getting a new gaming system? The exciting launch games? No, of course not—it’s developers getting the chance to say what they think about the hardware that system is sporting!

And—without question—the launch of Nintendo’s Wii U has been surrounded by speculation and secrecy when it comes to just how powerful the console really is. Some game developers have talked about they feel the Wii U will be able to produce experiences beyond those on the Xbox 360 and PS3—but one studio in particular doesn’t see things that way.

Ukrainian developer 4A Games—the studio behind THQ’s upcoming first-person shooter Metro: Last Light—had some choice things to say about Nintendo’s new hardware.

“[The] Wii U has a horrible, slow CPU,” Metro: Last Light chief technical officer Oles Shishkovtsov told NowGamer when talking about the possibility of the game coming to the system. “We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though.”

Now, don’t get too up in arms Nintendo fans—the Wii U has just launched, so obviously we haven’t even begun to see what the system will be able to produce over time. That said, there certainly is some level of uncertainty hanging out there in the air, and the sloppy work on some of the first batch of Wii U third-party titles isn’t doing Nintendo’s new console any favors.

Will the Wii U be able to keep up with the next Xbox and PlayStation systems—or does it even need to try to in the first place?

Source: NowGamer

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About Mollie L Patterson

view all posts

Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.

Metro: Last Light Dev Thinks The Wii U’s CPU Is Too Slow

What's the funnest part about getting a new gaming system? The exciting launch games? No, of course not—it's developers getting the chance to say what they think about the hardware that system is sporting!

By Mollie L Patterson | 11/20/2012 01:57 PM PT

News

What’s the funnest part about getting a new gaming system? The exciting launch games? No, of course not—it’s developers getting the chance to say what they think about the hardware that system is sporting!

And—without question—the launch of Nintendo’s Wii U has been surrounded by speculation and secrecy when it comes to just how powerful the console really is. Some game developers have talked about they feel the Wii U will be able to produce experiences beyond those on the Xbox 360 and PS3—but one studio in particular doesn’t see things that way.

Ukrainian developer 4A Games—the studio behind THQ’s upcoming first-person shooter Metro: Last Light—had some choice things to say about Nintendo’s new hardware.

“[The] Wii U has a horrible, slow CPU,” Metro: Last Light chief technical officer Oles Shishkovtsov told NowGamer when talking about the possibility of the game coming to the system. “We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though.”

Now, don’t get too up in arms Nintendo fans—the Wii U has just launched, so obviously we haven’t even begun to see what the system will be able to produce over time. That said, there certainly is some level of uncertainty hanging out there in the air, and the sloppy work on some of the first batch of Wii U third-party titles isn’t doing Nintendo’s new console any favors.

Will the Wii U be able to keep up with the next Xbox and PlayStation systems—or does it even need to try to in the first place?

Source: NowGamer

0   POINTS
0   POINTS



About Mollie L Patterson

view all posts

Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.