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Gears of War


 

Microsoft has announced that it has acquired the rights to the Gears of War franchise from Epic Games, and that Vancouver-based Black Tusk Studios will take over development going forward.

As part of the deal Rod Fergusson, former Director of Production at Epic Games on the “Gears of War” franchise, will join Microsoft and play a key studio leadership role at Black Tusk. “I’m extremely excited to be joining Black Tusk Studios to oversee development on the “Gears of War” franchise,” Fergusson said in a statement.

“I’ve been privileged to work on a lot of great games with a lot of great teams, but “Gears” has had the most impact on me professionally and personally, so this really feels like a homecoming. I can’t wait to share more with you all soon.”

“It all comes back to our commitment to Xbox fans. The “Gears of War” franchise has a very strong, passionate and valued fan base on Xbox. Over twenty-two million units have been sold across all “Gears of War” titles worldwide, grossing over $1B dollars (US). This franchise, and these fans, are part of the soul of Xbox,” Phil Spencer, Head of Microsoft Studios added.

“By acquiring this franchise, Microsoft Studios will continue to offer them more of their favorite games and entertainment experiences from the “Gears of War” universe.

The selection of Black Tusk Studios as the new developer may come as a surprise to most fans, but Spencer is confident that the team can deliver. “Black Tusk has assembled a world-class team with deep experience and passion for the shooter space, and specifically the “Gears of War” franchise.  I am extremely confident that under the leadership of Hanno Lemke, Rod Fergusson and our other leaders in the studio, Black Tusk is well equipped to take on the future development of the “Gears of War” franchise.”

Epic Games also released a statement on the acquisition: Epic Games has reached an agreement to sell the ‘Gears of War’ intellectual property rights to Microsoft.  We’re very proud of the franchise we built in close partnership with Microsoft over the past decade and are happy that this agreement enables Microsoft to forge ahead with the ‘Gears’ universe on their industry-leading platforms as Epic concentrates its efforts on new projects,” said Epic founder and CEO Tim Sweeney. “Epic remains totally dedicated to supporting Xbox One and is licensing the Unreal Engine 4 technology to Microsoft in support of their future projects.”

Hanno Lemke, General Manager of Black Tusk Studios at Microsoft Studios, added that fans can expect to hear more about the future plans for Gears of War later this year.

Source: Xbox Wire

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Microsoft acquires rights to Gears of War from Epic Games

By Matthew Bennett | 01/27/2014 09:21 AM PT

News

Microsoft has announced that it has acquired the rights to the Gears of War franchise from Epic Games, and that Vancouver-based Black Tusk Studios will take over development going forward.

As part of the deal Rod Fergusson, former Director of Production at Epic Games on the “Gears of War” franchise, will join Microsoft and play a key studio leadership role at Black Tusk. “I’m extremely excited to be joining Black Tusk Studios to oversee development on the “Gears of War” franchise,” Fergusson said in a statement.

“I’ve been privileged to work on a lot of great games with a lot of great teams, but “Gears” has had the most impact on me professionally and personally, so this really feels like a homecoming. I can’t wait to share more with you all soon.”

“It all comes back to our commitment to Xbox fans. The “Gears of War” franchise has a very strong, passionate and valued fan base on Xbox. Over twenty-two million units have been sold across all “Gears of War” titles worldwide, grossing over $1B dollars (US). This franchise, and these fans, are part of the soul of Xbox,” Phil Spencer, Head of Microsoft Studios added.

“By acquiring this franchise, Microsoft Studios will continue to offer them more of their favorite games and entertainment experiences from the “Gears of War” universe.

The selection of Black Tusk Studios as the new developer may come as a surprise to most fans, but Spencer is confident that the team can deliver. “Black Tusk has assembled a world-class team with deep experience and passion for the shooter space, and specifically the “Gears of War” franchise.  I am extremely confident that under the leadership of Hanno Lemke, Rod Fergusson and our other leaders in the studio, Black Tusk is well equipped to take on the future development of the “Gears of War” franchise.”

Epic Games also released a statement on the acquisition: Epic Games has reached an agreement to sell the ‘Gears of War’ intellectual property rights to Microsoft.  We’re very proud of the franchise we built in close partnership with Microsoft over the past decade and are happy that this agreement enables Microsoft to forge ahead with the ‘Gears’ universe on their industry-leading platforms as Epic concentrates its efforts on new projects,” said Epic founder and CEO Tim Sweeney. “Epic remains totally dedicated to supporting Xbox One and is licensing the Unreal Engine 4 technology to Microsoft in support of their future projects.”

Hanno Lemke, General Manager of Black Tusk Studios at Microsoft Studios, added that fans can expect to hear more about the future plans for Gears of War later this year.

Source: Xbox Wire

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About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89