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Microsoft Details Xbox One Privacy, Used Games Policy

Posted on June 6, 2013 AT 05:13pm

A post on Xbox Wire, Microsoft’s official news site for all things Xbox, details how the next Xbox will handle privacy and used games.

The post confirms that while the Xbox One won’t require an always-on Internet connect, the system will, in fact, need to phone home every 24 hours. And if accessing your library while logged on to a friend’s Xbox One, it will only permit up to an hour of offline gaming. Once these prescribed times pass, the system won’t permit offline gaming. Users can, however, still watch live TV and DVD/Blu-ray media.

As for used games, any potential restrictions will only come from publishers—not Microsoft. The company made it clear they will not charge a platform fee to retailers, publishers, or consumers. Once installed, digital copies of games will be stored on both the console and the cloud, allowing games to be accessed from a friend’s Xbox One. If a game is traded, the digital copy will be wiped remotely.

Regarding personal data, Microsoft says that while games and applications will utilize information gleaned through the new Kinect, the data “will not leave your Xbox One without your explicit permission.” Furthermore, the only command the Xbox One’s Kinect listens for when powered down is the voice command “Xbox on.”

Expect more news about the Xbox One to come out of E3 2013 next week. Microsoft’s press conference is scheduled for 9:30 a.m. PT on Monday, June 10th.

Source: Xbox Wire

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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