However, the lack of exclusives is a “rumor,” according to Shannon Loftis, Microsoft’s VP of Global Games Publishing.
When asked in a recent interview with Game Informer about the perception that Xbox One lacks exclusive titles, Shannon said, “In terms of exclusives, I’ve heard that rumor and I’m a little bit confused because we have a really good line-up this holiday,” going on to cite games like PlayerUnknown’s Battlegrounds (which PC users have been playing in early access since March), Cuphead, Super Lucky’s Tale, and Forza Motorsport 7.
Additionally, Loftis mentioned in the interview that over 100 games will be enhanced for the Xbox One X when it launches on November 7th, which is a line from Microsoft executives that should be pretty familiar to Xbox fans by now.
Interestingly enough, Loftis even admits that it “can be quite expensive to buy [a 4K] television. The prices have come down amazingly, but it still is a major investment. I haven’t convinced my own husband yet to let me buy one.” While we don’t believe that a high-powered executive needs permission from her husband to buy a TV she can clearly afford, this comment does speak to the fact that it would be a lot easier to convince people to invest in an Xbox One X if the install base of 4K TV owners was larger.
Loftis also supplied a little more insight into Scalebound‘s cancellation, mentioning that when Microsoft is deciding on the future of a game’s development, “we ask ourselves: Is this the right game? Is it the right experience? Is it the right time? And unless we can answer yes to all three, we won’t continue on with a development cycle.” However, Loftis refused to specify which of these three questions Scalebound failed to answer.
Scalebound‘s developer, Platinum Games, went on to release Nier: Automata, which Loftis “thought was an incredible game,” despite it only being available on PC and PlayStation 4.
The entire interview is worth a read, especially because it gives a little more insight into how Xbox and Microsoft are shifting their attitudes toward exclusives. If the concept of “console launch exclusives” and having the prettiest versions of multi-platform titles seems to be winning out over solid first-party exclusives, the Xbox One X’s release will be a major test of whether this is the correct attitude for Microsoft’s executives to have.
Previously, Loftis has stated that announcing Crackdown 3 too early was Microsoft’s biggest mistake during that game’s development, so maybe they have a ton of exclusives that they aren’t announcing yet?