Microsoft is planning on updating the look of Xbox’s ageing avatars in the future, according to a job advert for a software engineer.
According to the advert, the successful candidate will be tasked with helping to advance Xbox avatars to the next level with “higher fidelity and a bigger stage in new Xbox experiences.” The aim is to grow the avatar platform across all of Microsoft’s platforms.
“As we cross the threshold to a unified operating system and product experience across Microsoft, it is time to for Xbox avatars to also advance to the next level,” the advert reads. “Come with us, as we take Xbox avatars on their biggest adventure yet with higher fidelity and a bigger stage in new Xbox experiences. You will be part of the broader Xbox Experiences team, which owns the Xbox One Shell, and the Xbox experiences across console, desktop, slate, mobile, iOS, and Android.
“At Xbox we’re looking for a senior graphics engineer that will work with us to grow the avatar platform across all of our platforms, leveraging the power of Xbox One, the far reach of Windows, and the intimacy of touch on mobile devices. You will own the rendering tech for the Avatar engine, working to ensure Avatars are not only gorgeous, but highly performant across a wide scale of devices.”
Microsoft’s avatar system, originally developed by Rare, launched for the Xbox 360 back in 2008 and allows users to create a 3D digital persona that can be customized with clothing, toys, and more.