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Yesterday, Sony announced it was set to acquire the cloud-based gaming company Gaikai, allowing the platform holder to stream high-end games to a number of devices, including the PlayStation 3, but how did Microsoft react to this announcement?

As it turns out, pretty well, the company claimed that cloud-based systems are already a key component of Xbox’s future. By the sounds of this, it appears that Microsoft already has something in place to counter Sony’s acquisition of Gaikai, and ensure that it don’t lose ground in the cloud sector.

“The cloud has been a key component of our strategy and a big area of investment with Xbox for many years,” a Microsoft rep told GameIndustry. “Through Xbox LIVE we’re serving up gaming and entertainment in the cloud to more than 40 million people.”

“We’re committed to delivering extraordinary entertainment experiences across devices in an uniquely connected way through Xbox, Windows Phone, Windows 8 and other popular devices, and we’re looking forward to continuing to innovate in this space in the future,” the rep added.

Would you be happy with a cloud-based future for gaming?

Source: GameIndustry

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Microsoft – The Cloud is a Key Component of Xbox’s Future

Yesterday, Sony announced that it was set to acquire the cloud-based gaming company Gaikai, allowing the platform holder to stream high-end games to a number of devices, including the PlayStation 3, but how did Microsoft react to this announcement?

By Matthew Bennett | 07/3/2012 05:56 AM PT

News

Yesterday, Sony announced it was set to acquire the cloud-based gaming company Gaikai, allowing the platform holder to stream high-end games to a number of devices, including the PlayStation 3, but how did Microsoft react to this announcement?

As it turns out, pretty well, the company claimed that cloud-based systems are already a key component of Xbox’s future. By the sounds of this, it appears that Microsoft already has something in place to counter Sony’s acquisition of Gaikai, and ensure that it don’t lose ground in the cloud sector.

“The cloud has been a key component of our strategy and a big area of investment with Xbox for many years,” a Microsoft rep told GameIndustry. “Through Xbox LIVE we’re serving up gaming and entertainment in the cloud to more than 40 million people.”

“We’re committed to delivering extraordinary entertainment experiences across devices in an uniquely connected way through Xbox, Windows Phone, Windows 8 and other popular devices, and we’re looking forward to continuing to innovate in this space in the future,” the rep added.

Would you be happy with a cloud-based future for gaming?

Source: GameIndustry

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89