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Microsoft – The Cloud is a Key Component of Xbox’s Future

Posted on July 3, 2012 AT 03:56am

Yesterday, Sony announced it was set to acquire the cloud-based gaming company Gaikai, allowing the platform holder to stream high-end games to a number of devices, including the PlayStation 3, but how did Microsoft react to this announcement?

As it turns out, pretty well, the company claimed that cloud-based systems are already a key component of Xbox’s future. By the sounds of this, it appears that Microsoft already has something in place to counter Sony’s acquisition of Gaikai, and ensure that it don’t lose ground in the cloud sector.

“The cloud has been a key component of our strategy and a big area of investment with Xbox for many years,” a Microsoft rep told GameIndustry. ”Through Xbox LIVE we’re serving up gaming and entertainment in the cloud to more than 40 million people.”

“We’re committed to delivering extraordinary entertainment experiences across devices in an uniquely connected way through Xbox, Windows Phone, Windows 8 and other popular devices, and we’re looking forward to continuing to innovate in this space in the future,” the rep added.

Would you be happy with a cloud-based future for gaming?

Source: GameIndustry

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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