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Microsoft Turned Down Heavy Rain to Avoid Potential Controversy

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Posted on September 4, 2013 AT 04:45am

Microsoft turned down Heavy Rain due to its portrayal of child kidnapping, Quantic Dream development boss David Cage revealed.

Speaking at the BAFTA annual games lecture in London today, Cage revealed that Heavy Rain was shown to several publishers before a deal with Sony was made. Cage said that Microsoft was impressed with 2005 title Fahrenheit, but had issues with the topics addressed in Heavy Rain.

“They got scared by the fact that Heavy Rain was about kids being kidnapped, and they said, ‘This is an issue, we want to change it’. Well, we could have kidnapped cats, it would be a different experience!” he said. ”For me, that was a very interesting signal. It was like, you know what, I don’t think we can work together, because you don’t understand what I [want] to achieve here.

“They were scared of the scandal and scared of what people may write and what people may think. ‘Oh, this is a developer and the publisher making games about a child getting kidnapped’.”

Heavy Rain was released exclusively for PlayStation 3 back in 2010.

Via: Digital Spy

Matthew Bennett, Associate Editor
Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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