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Microsoft has released its latest quarterly earnings report, showing that although hardware sales have fallen, overall revenue from its games division is up.

According to the report, overall revenue increased by $64 million, or approximately 4 percent, compared to the same quarter last year. Xbox Live revenue increased by 22 percent, while Xbox Live monthly active users increased by 26 percent to just over 46 million users.

The acquisition of Minecraft earned its own special section, with Microsoft noting that “the addition of Minecraft and its community enhances our gaming portfolio across Windows, Xbox, and other ecosystems besides our own.”

Microsoft didn’t list the exact number of Xbox One and Xbox 360 consoles sold, simply noting that hardware revenue had “fallen” by 26 percent. The report attributed that drop to “a decline in Xbox 360 console volume and lower prices of Xbox One consoles sold.” The increased Xbox Live and game sales, however, more than made up for it.

The full report, including Microsoft’s earnings outside of the realm of gaming, can be found from Microsoft.

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About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Microsoft’s gaming profits are up, but hardware sales are down

Strong revenues from Minecraft and Xbox Live helped account for the drop in console sales.

By Emma Schaefer | 04/22/2016 06:00 PM PT

News

Microsoft has released its latest quarterly earnings report, showing that although hardware sales have fallen, overall revenue from its games division is up.

According to the report, overall revenue increased by $64 million, or approximately 4 percent, compared to the same quarter last year. Xbox Live revenue increased by 22 percent, while Xbox Live monthly active users increased by 26 percent to just over 46 million users.

The acquisition of Minecraft earned its own special section, with Microsoft noting that “the addition of Minecraft and its community enhances our gaming portfolio across Windows, Xbox, and other ecosystems besides our own.”

Microsoft didn’t list the exact number of Xbox One and Xbox 360 consoles sold, simply noting that hardware revenue had “fallen” by 26 percent. The report attributed that drop to “a decline in Xbox 360 console volume and lower prices of Xbox One consoles sold.” The increased Xbox Live and game sales, however, more than made up for it.

The full report, including Microsoft’s earnings outside of the realm of gaming, can be found from Microsoft.

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About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM