X
X
Microsoft's new consoles already have codename, backward compatibility


 

Every new console must first have a ridiculous a codename. The GameCube had “Dolphin.” The Xbox One X had “Project Scorpio.” And Microsoft’s new consoles, which Xbox boss Phil Spencer confirmed during Microsoft’s E3 2018 showcase, also have a codename.

According to Thurrott, which correctly called Halo: Infinite, Microsoft has nicknamed its next console initiative “Scarlet.”

What isn’t clear is exactly what “Scarlet” refers to, but a recent interview with Spencer in Eurogamer might give us some hints as to what we can expect from the next batch of Xbox consoles.

First off, it sounds like backward compatibility is here to stay. Spencer didn’t go so far as to confirm this feature in the next generation of Xbox consoles, but he did say that he’s “very proud of our track record of compatibility and us respecting the purchase of games you’ve made with us and bringing that to the current generation. It is in our core on who we are.”

This definitely hints that backward compatibility will not only be expanded with the next Xbox, but it will just be a fact of life. In other words, it might not be too much to hope for that every Xbox One game you now own will be playable on the next generation of consoles, especially if Xbox continues with its current philosophy of console development, mimicking the jump between the current Xbox One and the Xbox One X.

Spencer also reiterated that Microsoft is dedicated to console gaming, not creating a watered down version of PC gaming with modular parts, as some have previously speculated.

“We think people playing great console games is critical to our success,” Spencer said in the Eurogamer interview. “It is how most people think of an Xbox. An Xbox is something you plug into your TV. It’s the world’s most powerful console—I like saying that!—and you get to play great games on your television. I want that to continue. And I don’t want that to just continue in words. I want it to continue in action.”

We’re still probably a full year away from getting a good look at the next Xbox—we’re expecting that will be a big focus at next year’s E3. But, in the meantime, it seems like Xbox One players can rest assured that all the money they’ve invested in Xbox One titles won’t go to waste when the next consoles show up on stage next June.

Read More

About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.

Microsoft’s new consoles already have codename, backward compatibility

Every new console must first have a ridiculous a codename.

By Michael Goroff | 06/11/2018 11:35 AM PT

News

Every new console must first have a ridiculous a codename. The GameCube had “Dolphin.” The Xbox One X had “Project Scorpio.” And Microsoft’s new consoles, which Xbox boss Phil Spencer confirmed during Microsoft’s E3 2018 showcase, also have a codename.

According to Thurrott, which correctly called Halo: Infinite, Microsoft has nicknamed its next console initiative “Scarlet.”

What isn’t clear is exactly what “Scarlet” refers to, but a recent interview with Spencer in Eurogamer might give us some hints as to what we can expect from the next batch of Xbox consoles.

First off, it sounds like backward compatibility is here to stay. Spencer didn’t go so far as to confirm this feature in the next generation of Xbox consoles, but he did say that he’s “very proud of our track record of compatibility and us respecting the purchase of games you’ve made with us and bringing that to the current generation. It is in our core on who we are.”

This definitely hints that backward compatibility will not only be expanded with the next Xbox, but it will just be a fact of life. In other words, it might not be too much to hope for that every Xbox One game you now own will be playable on the next generation of consoles, especially if Xbox continues with its current philosophy of console development, mimicking the jump between the current Xbox One and the Xbox One X.

Spencer also reiterated that Microsoft is dedicated to console gaming, not creating a watered down version of PC gaming with modular parts, as some have previously speculated.

“We think people playing great console games is critical to our success,” Spencer said in the Eurogamer interview. “It is how most people think of an Xbox. An Xbox is something you plug into your TV. It’s the world’s most powerful console—I like saying that!—and you get to play great games on your television. I want that to continue. And I don’t want that to just continue in words. I want it to continue in action.”

We’re still probably a full year away from getting a good look at the next Xbox—we’re expecting that will be a big focus at next year’s E3. But, in the meantime, it seems like Xbox One players can rest assured that all the money they’ve invested in Xbox One titles won’t go to waste when the next consoles show up on stage next June.

Read More


About Michael Goroff

view all posts

Michael Goroff has been gaming for almost three decades. He's a lover of all games and systems, but he mostly plays Xbox. That being said, if he's a fanboy, he's a fanboy for the game industry as a whole. Spit white-hot fanboy hate at him, trash talk his Gold II rank on Rocket League, or maybe just send him a cordial hello on Twitter @gogogoroff.