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Minecraft: Xbox 360 Edition update 15 now live

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Posted on April 10, 2014 AT 03:55am

4J Studios is now rolling out update 15 for Minecraft: Xbox 360 Edition to fix several bugs that cropped up following the deployment of update 14.

The patch includes fixes for reappearing blocks, random fall damage, slow loading chunks, animals climbing the walls, Iron Golems going on a rampage, and more. The update should be available now, but if you’re yet to receive it don’t worry because it may take a few hours to filter through to all regions.

The full patch notes are below:

  • Fix for blocks reappearing after they are mined.
  • Fix to random fall damage issue.
  • Fix for slow chunk loading speed.
  • Fix for Maps not correctly display at the game start.
  • Fix for splitscreen audio issues.
  • Fix for blocks not always showing damage in splitscreen.
  • Fix for Enderdragon sounds.
  • Changed Zombies rare loot drop to be Carrots, Potatoes or Iron Ingots.
  • Fix for problems spawning Chickens, Wolves & Mooshrooms.
  • Fix for problem causing first item in the quickselect bar to sometimes move to the inventory on opening the inventory.
  • Changed repairing tools in the Inventory to only allow tools that are not enchanted (since you’d lose the enchantment).
  • Fix for villager eggs in a dispenser not producing random professions.
  • Fix for Iron Golems not stopping their attack when they’ve killed a skeleton.
  • Fix for issue when players teleported while riding a pig or a minecart
  • Fix for animals climbing Cobblestone walls.
  • Fix for attaching fences to cobblestone wall.
  • Fix for Invisibility potion not making sheep completely invisible.
  • Fix for gamertag being visible when using an invisibility potion.
  • Fix for tamed wolves with invisibility becoming visible when swimming in water.
  • Fix to let bonus chests spawn in pre-TU14 worlds.
  • Fix to issue causing stationary network players to oscillate between two slightly different positions.
  • Fix for unsynchronised audio.
  • Fixed chatpad input on Anvil.
Nick Baumfeld Editor-in-chief
Bio: Nick Baumfeld has been involved in the video game industry for a good 12 years. He has seen the industry from all view points and has a background in websites, website integration and social media. Nick pioneered the online video game rental business back in the day, moved forward into online video game trading and then moved viral with the well received Video Games Application on Facebook. Today, he has joined up with EGM founder Steve Harris to create something truly unique and special; EGMNOW, a community dedicated to all manner of gamers.

Gaming MO: Nick is a first person shooter type of gamer and enjoys heated bouts of Halo with friends and family (even while being schooled by his children).

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