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Rhianna Pratchett, scriptwriter for the original Mirror’s Edge, will not be returning to work on Mirror’s Edge’s reboot, she revealed on Twitter.

“It’s really lovely that people care enough to ask whether I’m involved with Mirror’s Edge 2, but I’m not & wasn’t asked,” she wrote. “Let’s face it ME1‘s story didn’t review that great (for many reasons). So I consider myself a casualty of that development process.

“By all accounts it’s a new team on it, so go with God, I say. Create cool stuff. We always need more of that.”

Pratchett pointed to some of the issues she faced while working on the original Mirror’s Edge script. “I came in late to ME1, much of it was already designed, my script was hacked up, I wasn’t happy & said so (diplomatically).

“The script got hacked up at the 11th hour due to a decision to remove all of Faith’s level dialogue,” she added. “Story didn’t seem well regarded well (by reviewers) either. Despite the nature of the project, DICE may blame me for that.

“Although I think we produced something cool, it was a difficult project for all and I no longer have any contacts there.”

The next Mirror’s Edge is being developed for PC, PlayStation 4, and Xbox One, and will “reboot the franchise for the next generation,” according to EA.

Source: Twitter

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Mirror’s Edge Writer Rhianna Pratchett Not Working on Mirror’s Edge Reboot

By Matthew Bennett | 01/8/2014 09:10 AM PT

News

Rhianna Pratchett, scriptwriter for the original Mirror’s Edge, will not be returning to work on Mirror’s Edge’s reboot, she revealed on Twitter.

“It’s really lovely that people care enough to ask whether I’m involved with Mirror’s Edge 2, but I’m not & wasn’t asked,” she wrote. “Let’s face it ME1‘s story didn’t review that great (for many reasons). So I consider myself a casualty of that development process.

“By all accounts it’s a new team on it, so go with God, I say. Create cool stuff. We always need more of that.”

Pratchett pointed to some of the issues she faced while working on the original Mirror’s Edge script. “I came in late to ME1, much of it was already designed, my script was hacked up, I wasn’t happy & said so (diplomatically).

“The script got hacked up at the 11th hour due to a decision to remove all of Faith’s level dialogue,” she added. “Story didn’t seem well regarded well (by reviewers) either. Despite the nature of the project, DICE may blame me for that.

“Although I think we produced something cool, it was a difficult project for all and I no longer have any contacts there.”

The next Mirror’s Edge is being developed for PC, PlayStation 4, and Xbox One, and will “reboot the franchise for the next generation,” according to EA.

Source: Twitter

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89