Early review builds of Monster Hunter: World had a rather nasty crashing bug, but it has been fixed ahead of the official release.
The bug in question caused the game to lock up and crash every hour or so, making it incredibly hard to complete the longer missions in the game. Luckily, Capcom has now pushed a fix live for the PC version that should ensure that this doesn’t happen when the game officially launches next week.
Nvidia has also released its latest set of Game Ready Drivers today that include optimization improvements for Monster Hunter: World.
Monster Hunter: World is available now on Xbox One and PlayStation 4, and is coming to PC on August 9th.