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Monster Hunter


 

The latest update to Monster Hunter: World is rolling out to PC players tomorrow, and it brings a few new quality-of-life additions fans have been waiting for.

One of the most-requested features of Title Update 5.1 is its support for 21:9 ultrawide monitors, letting players slay monsters in a more immersive environment than ever before. There’s one small drawback, however: While regular gameplay will display in this new ultrawide format, cutscenes will remain in their original aspect ratios. Players will also be able to choose a middle of the road option for Vignette Effects, swapping between High, Normal, and Off, as opposed to just On and Off.

The update also adds a push-to-talk voice option to the game, much to the relief of anyone who’s ever had to play with a crying baby or other noisy player two on the line.

These are the major additions of the patch, though, as usual, there are a number of minor bug fixes and changes that will also occur. These can be seen on the game’s Steam page.

This update should roll out to PC players on Tuesday, January 22nd.

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Source: Steam


About Emma Schaefer

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Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM

Monster Hunter: World’s next update adds huge quality of life features

Capcom is giving Monster Hunter: World PC players the biggest features they've been asking for.

By Emma Schaefer | 01/21/2019 02:30 PM PT

News

The latest update to Monster Hunter: World is rolling out to PC players tomorrow, and it brings a few new quality-of-life additions fans have been waiting for.

One of the most-requested features of Title Update 5.1 is its support for 21:9 ultrawide monitors, letting players slay monsters in a more immersive environment than ever before. There’s one small drawback, however: While regular gameplay will display in this new ultrawide format, cutscenes will remain in their original aspect ratios. Players will also be able to choose a middle of the road option for Vignette Effects, swapping between High, Normal, and Off, as opposed to just On and Off.

The update also adds a push-to-talk voice option to the game, much to the relief of anyone who’s ever had to play with a crying baby or other noisy player two on the line.

These are the major additions of the patch, though, as usual, there are a number of minor bug fixes and changes that will also occur. These can be seen on the game’s Steam page.

This update should roll out to PC players on Tuesday, January 22nd.

Read More

Source: Steam



About Emma Schaefer

view all posts

Emma’s early gaming was mostly done in secret, as the only gamer in a family of normal people. She still retains skills from this dark period in her life, such as the ability to teleport instantly across the house away from the computer, and holds a gold medal in the Olympic sport of “Hide the Gameboy.” Sorry, Mom, now you know. Find her on Twitter @Emma4EGM