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Need for Speed: Rivals’ ‘All Drive’ Feature Changing Up Multiplayer

Posted on June 10, 2013 AT 01:33pm

During their E3 2013 press conference, Electronic Arts unveiled some gameplay footage of Need for Speed: Rivals, and revealed new feature “All Drive.”

According to EA, All Drive “destroys the line between single-player, co-op, and multiplayer.” It allows for a seamless transition from single-player races to multiplayer races. In theory, players could start a race in single-player, but join up with friends and other races in multiplayer by the time they reach the finish line.

Developed by Ghost Games and Criterion, and powered by EA’s Frostbite 3 engine, Need for Speed: Rivals launches on the Xbox One, Xbox 360, PS4, PS3, and PC November 19th.

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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