Perfect World Entertainment and Cryptic Studios have released the 14th module for free-to-play MMORPG Neverwinter, titled Ravenloft.
The expansion sees players heading to Barovia, where they will encounter a darkness that controls the town’s citizens. Players must explore the surrounding villages and forests to find a way to free the citizens and defeat the darkness.
“When we look at the vast number of exciting settings Dungeons & Dragons has to offer, Ravenloft has been one that both we and our players have long wanted to explore,” Gordon Fong, Executive Producer of Neverwinter, said when the PC version released. “Strahd is an icon and his cursed land of Barovia made for some really interesting gameplay opportunities.
“This module is a bit of a departure for the game: it’s the first time we’ve left the Forgotten Realms and it’s a much different tone than anything we’ve done before. On behalf of the Neverwinter team, we hope our players enjoy our gothic adventure and can’t wait to hear what they think!”
Ravenloft introduces a new Adventure Zone, a meaningful day-to-night cycle, a new heroic encounter, reworked monster hunts, and the Tarokka Card System.
Neverwinter is available now as a free download on Xbox One, PlayStation 4, and PC.