Battlefield is getting closer to our consoles and PCs by the day as the release day draws ever nearer and naturally we are eager to hear more details about the game, well today we have a few more to share with you.
Enterbf3 had a few questions for EA’s Product Manager, Kevin O’Leary that revealed a few new pieces of information about the game.
Q: What can we expect for PC requirements to run BF3?
Wed love to tell you, but were not quite ready to release minimum
specs just yet. I can tell you that the specs will not be anything crazy
or Crysis-like. More details to come.
Q: Will we see the command rose or something similar?
Thats a good question! We do offer a lot of set up and customization
on the PC for people to decide how they want to play. Im not exactly
sure how well be doing the command rose.
Q: Will there be a server browser for consoles?
There will not be a server browser for consoles. We just recently
announced “battle log” which is PC based but its a really friendly
community tool. It allows you to branch out with friends and set up and
join private matches. Its also great for E-Sports, if youre playing
competitively, because its going to work with MLG and ESL and all those
partners. So youll be able to authenticate matches without having to
take screenshots and all that kind of stuff because the data feed is
going to be encrypted and secure and be sent to them.
Q: How many weapon customizations can be expected?
Thousands! Probably tens or hundreds of thousands. This is the biggest
battlefield weve ever made so the customization is huge and open.
Theres three slots on every weapon so you can clip things on like a
flashlight or flash suppressor, tons and tons of things. Optics I cant
even believe how many optics theyve gotten into the game.
Q: Will there be day and night cycles in multiplayer and if so how will they work?
A: Not so much cycles, instead we have day and night maps.