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Castlevania: Lords of Shadow 2 dev diary highlights European architectural influences

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Posted on January 28, 2014 AT 01:12pm

In the second dev diary for Castlevania: Lords of Shadow 2, the designers at MercurySteam discuss the influence cities like Madrid and Cologne had on the in-game architecture.

“This is a modern city that we haven’t seen before in a videogame, so, you know—we’re not going to drop Dracula in the middle of Time’s Square and sort of have him fumble around in New York or anything like that,” producer Dave Cox says in the video. “This is a city that very much fits the Castlevania universe—you know, gothic design. It’s very much like a regular European city, like Madrid or even Cologne, where you have kind of old and new together.

“I think people [are] going to be both pleased and surprised about our take on how a modern Castlevania city would look like,” studio head Enric Alvarez adds.

In the video (embedded below), you can see gameplay footage that’s clearly an homage to older Castlevania games, such a chandelier-swinging platform moments.

Castlevania: Lords of Shadow 2 launches on PC, PS3, and Xbox 360 next month, February 25 in North America and February 28 in the U.K. and Europe.

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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