In the second dev diary for Castlevania: Lords of Shadow 2, the designers at MercurySteam discuss the influence cities like Madrid and Cologne had on the in-game architecture.
“This is a modern city that we haven’t seen before in a videogame, so, you know—we’re not going to drop Dracula in the middle of Time’s Square and sort of have him fumble around in New York or anything like that,” producer Dave Cox says in the video. “This is a city that very much fits the Castlevania universe—you know, gothic design. It’s very much like a regular European city, like Madrid or even Cologne, where you have kind of old and new together.
“I think people [are] going to be both pleased and surprised about our take on how a modern Castlevania city would look like,” studio head Enric Alvarez adds.
In the video (embedded below), you can see gameplay footage that’s clearly an homage to older Castlevania games, such a chandelier-swinging platform moments.
Castlevania: Lords of Shadow 2 launches on PC, PS3, and Xbox 360 next month, February 25 in North America and February 28 in the U.K. and Europe.