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New Class-Balancing Dev Diary for Firefall

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Posted on November 22, 2011 AT 07:23pm

THE BUZZ: In this new video from Red 5 Studios, Lead Class Designer Dave Williams talks about how the developer has worked to keep classes balanced in PvP and PvE for their upcoming third-person class-based action shooter Firefall.

EGM’s TAKE: I’ve never gotten deep into any of the class-based shooters out there, but it’s a genre that I’ve been wanting to try. Something about Firefall really catches my eye—so, I’m thinking it’s about time I gave games like this a go.

Eric L. Patterson, Executive Editor
Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

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