THE BUZZ: Crystal Dynamics is prepping a fresh new look at Lara Croft and her adventures, and as a part of that Eidos posted an FAQ which gives a rundown of some of the finer details of the game.
EGM’s TAKE: The FAQ itself is rather long, so if you want to read the whole thing, you’ll find a link at the bottom of this story. In leu of just posting that entire FAQ, I’ve picked out some of the points that I found most interesting.
Connection to past Tomb Raider games: The new Tomb Raider is an original story with completely new canon, so it will not in any way connect to the previous games. This is a fresh start, and a full wipe on Lara’s history and background. Also, Lara’s status as an aristocrat sounds like it is question, as the FAQ states that “In this game we need to veer away from placing her in a social structure.”
Release: When the game hits, it will be a global, simultaneous release.
Platforms: Xbox 360, PS3, and PC. A Mac version is being discussed, and the team hopes for one to hit. No Wii U version is planned. PC version will allow for play either with mouse+keyboard, or with a controller.
Rating: The new Tomb Raider will be rated M for Mature. The FAQ states that “We took some time and did some soul searching and decided that we had to move into the M-rated space. If we didn’t, the player would feel like the game was soft and light and that it wasn’t believable.”
Genre: The team sees the game as “survival-adventure”, and not survival horror as some in the press have labeled it.
Gameplay: Tomb Raider will have a new camera system that has not been in place in any previous version. The team has come up with a “dynamic camera” that can pull back from the action in times of need, such as in combat or when trying to climb up or traverse through the environment. Melee, ranged combat, and stealth will all play big parts in the game.
Weather + time of day: The game will not have dynamic weather or day/night cycles. Instead, it will have “smart systems” in place so that as you move around the island, time of day and weather will be consistent “as contextual to the narrative.”
Lara’s needs: Lara will need to eat food and drink water in order to survive her time on the island. While the game will not get as far as being a simulation game in terms of what it would mean to survive in such an environment (“You’re not going to be picking berries and drinking your own wee…”), the FAQ states that “there will be a sense of realism in that she will have to scavenge food to keep herself going.”
Source: Tomb Raider FAQ