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Twisted Metal


 

THE BUZZ: Twisted Metal is coming on Valentine’s Day to break hearts (as well as bones), and some new details about the game have come out in the latest episode of QORE.

Multiplayer-focused MP1st compiled the information given as part of QORE’s coverage.

A variety of game types will be available, each of which pits players against one another in various situations. Some types of modes will be all about putting players in confined spaces where they must battle it out, while others will be set up more like races, with competitors being eliminated one by one until there is only one player left. As well, multiplayer matches will feature a high level of environmental damage, to the point where almost everything on maps will be destructible.

Also revealed were a variety of lists on various game features. For the vehicle and Faction Leaders lists, these are win relation to what is initially available in the game—and not a final list which includes unlockables.

Vehicles

  • Crimson Fury
  • Darkside
  • Death Warrent
  • Juggernaut
  • Junkyard Dog
  • Kamikaze
  • Meat Wagon
  • Outlaw
  • Reaper
  • Road Boat
  • Roadkill
  • Shadow
  • Sweet Tooth
  • Talon
  • Vermon

 

Faction Leaders

  • Clowns
  • Dolls
  • Holy Men
  • Skulls

 

Game Modes

  • Hunted
  • Last Man Standing
  • Nuke (A Capture the Flag-esque game where players capture faction leaders and drag them behind their vehicles.)
  • Team Death Match
  • Team Last Man Standing

 

Host Settings

  • Game/Lobby Name
  • Game/Lobby Password
  • Ranked Game (yes/no)
  • Game type
  • Skill Filter (determine allowed skills)
  • XP Rank Filte
  • Max Players
  • Reserved Slots

 

EGM’s TAKE: On Twitter, Twisted Metal creator David Jaffe had this to say about the game:

“To keep expectations in check, know this: the bosses are super cool, I think the stories/cutscenes/game fiction is really very cool, and the campaign is more varied than any other Twisted Metal we’ve ever made BUT if you go in expecting a campaign the likes of Batman – Arkham City, Skyrim, Gears of War, Killzone 3, etc… you will be sorely disappointed. Again, not knocking our campaign – it really is the biggest and most varied one we’ve ever done – but just want to set expectations and be super clear that the heart and soul of the title is all about the multiplayer.”

The point to Jaffe’s comments is that Twisted Metal really is a game all about the multiplayer—and in terms of that, I expect it to excel. I’m a big fan of multiplayer experiences, but so much of that genre at this point is first-person shooters. So, I’m always glad to see more games like Twisted Metal around.

Sure, it’s still a shooter at heart—but it comes at that idea from a different and fresher perspective.

 

Source: MP1st.com

0   POINTS
0   POINTS


About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.

New Details on Twisted Metal’s Multiplayer Options

Twisted Metal is coming on Valentine's Day to break hearts (as well as bones), and some new details about the game have come out in the latest episode of QORE.

By Eric Patterson | 01/12/2012 06:32 PM PT

News

THE BUZZ: Twisted Metal is coming on Valentine’s Day to break hearts (as well as bones), and some new details about the game have come out in the latest episode of QORE.

Multiplayer-focused MP1st compiled the information given as part of QORE’s coverage.

A variety of game types will be available, each of which pits players against one another in various situations. Some types of modes will be all about putting players in confined spaces where they must battle it out, while others will be set up more like races, with competitors being eliminated one by one until there is only one player left. As well, multiplayer matches will feature a high level of environmental damage, to the point where almost everything on maps will be destructible.

Also revealed were a variety of lists on various game features. For the vehicle and Faction Leaders lists, these are win relation to what is initially available in the game—and not a final list which includes unlockables.

Vehicles

  • Crimson Fury
  • Darkside
  • Death Warrent
  • Juggernaut
  • Junkyard Dog
  • Kamikaze
  • Meat Wagon
  • Outlaw
  • Reaper
  • Road Boat
  • Roadkill
  • Shadow
  • Sweet Tooth
  • Talon
  • Vermon

 

Faction Leaders

  • Clowns
  • Dolls
  • Holy Men
  • Skulls

 

Game Modes

  • Hunted
  • Last Man Standing
  • Nuke (A Capture the Flag-esque game where players capture faction leaders and drag them behind their vehicles.)
  • Team Death Match
  • Team Last Man Standing

 

Host Settings

  • Game/Lobby Name
  • Game/Lobby Password
  • Ranked Game (yes/no)
  • Game type
  • Skill Filter (determine allowed skills)
  • XP Rank Filte
  • Max Players
  • Reserved Slots

 

EGM’s TAKE: On Twitter, Twisted Metal creator David Jaffe had this to say about the game:

“To keep expectations in check, know this: the bosses are super cool, I think the stories/cutscenes/game fiction is really very cool, and the campaign is more varied than any other Twisted Metal we’ve ever made BUT if you go in expecting a campaign the likes of Batman – Arkham City, Skyrim, Gears of War, Killzone 3, etc… you will be sorely disappointed. Again, not knocking our campaign – it really is the biggest and most varied one we’ve ever done – but just want to set expectations and be super clear that the heart and soul of the title is all about the multiplayer.”

The point to Jaffe’s comments is that Twisted Metal really is a game all about the multiplayer—and in terms of that, I expect it to excel. I’m a big fan of multiplayer experiences, but so much of that genre at this point is first-person shooters. So, I’m always glad to see more games like Twisted Metal around.

Sure, it’s still a shooter at heart—but it comes at that idea from a different and fresher perspective.

 

Source: MP1st.com

0   POINTS
0   POINTS



About Eric Patterson

view all posts

Eric got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights.