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Battlefield 3


 

From the official Battleblog comes some added details on weapon customization as it’ll be in Battlefield 3. Here’s what we know:

* Each main weapon will have three accessory slots, where unlocked accessories can be attached.

* Weapon accessory unlocks are received on a “per weapon basis”. Thus, the more you use a particular weapon, the more you’ll be able to customize it.

* Pictured above is a carbine that has been equipped with a barrel, bipod, and a 4X magnification combat scope. The Battleblog notes that this setup would be good for medium to long range combat, and for laying down suppressive fire to support teammates.

* Next, here is the same carbine, but now equipped with a suppressor, foregrip, and quick acquisition holographic scope. This setup would be better for close quarters battle.

* Unlockable weapon accessories include an assortment of optics, suppressors, bipods, barrels, underslung grenade launchers, underslung shotguns, foregrips, flashlights, laser sights, and more.

* While the class and model of your weapon will determine a number of basic values (like muzzle speed, energy, and fire rate), you can always modify it to tweak it towards anything from long range to close quarters combat.

Source: Battleblog

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New details on weapon customization in Battlefield 3

By EGM Staff | 08/25/2011 09:46 AM PT

News

From the official Battleblog comes some added details on weapon customization as it’ll be in Battlefield 3. Here’s what we know:

* Each main weapon will have three accessory slots, where unlocked accessories can be attached.

* Weapon accessory unlocks are received on a “per weapon basis”. Thus, the more you use a particular weapon, the more you’ll be able to customize it.

* Pictured above is a carbine that has been equipped with a barrel, bipod, and a 4X magnification combat scope. The Battleblog notes that this setup would be good for medium to long range combat, and for laying down suppressive fire to support teammates.

* Next, here is the same carbine, but now equipped with a suppressor, foregrip, and quick acquisition holographic scope. This setup would be better for close quarters battle.

* Unlockable weapon accessories include an assortment of optics, suppressors, bipods, barrels, underslung grenade launchers, underslung shotguns, foregrips, flashlights, laser sights, and more.

* While the class and model of your weapon will determine a number of basic values (like muzzle speed, energy, and fire rate), you can always modify it to tweak it towards anything from long range to close quarters combat.

Source: Battleblog

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0   POINTS