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New indie developer Hanakai Studio is turning to Kickstarter to get their ambitious first project, Prodigy, to alpha phase, the studio announced.

With Prodigy, Hanakai is trying to combine a tactical-RPG with real-world figurines. By placing the figurines onto a platform that is connected to your PC via USB plug, the characters will be transmitted through the board and into the game.

The game plans to launch with 17 figurines in total, including a starter set that will hold three figurines, eight cards, the game, and a game board. In regards to the board, imagine a Skylanders pedestal of power, but bigger and laid out in a 4×3 grid of squares, with each regular character taking up a single space (there are larger “boss” characters coming later).

Prodigy will feature both a single-player campaign as well as the ability to connect to people and battle them over the Internet in versus multiplayer.

I actually had a chance to play a simplified version of Prodigy with only two figurines and five cards at GDC. On the surface, this may seem like some Disney Infinity or Skylanders clone, but after playing with another person, laptops set up in conflict across from each other, I could see this becoming very popular on the comic book store scene, with local tournaments popping up—the game adds a level of competition not seen in those other games.

The idea of playing with cards and figurines (both pre-painted and in plain gray to allow for collectors to truly customize their characters) also scream out to the Warhammer 40,000 and Magic: The Gathering crowds.

It should also be noted that the developers mentioned at GDC that, due to the game board being USB based, the idea of PS4 or Xbox One versions of the game are not that farfetched. Whether or not we’ll even get the PC version, though, depends on the success of this Kickstarter, which at the moment of this story going up is only at 14% of its $100,000 goal.

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About Ray Carsillo

view all posts

Ray has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Find him on Twitter @RayCarsillo

New developer Hanakai Studio announces Kickstarter for first game Prodigy

By Ray Carsillo | 04/2/2014 03:54 PM PT

News

New indie developer Hanakai Studio is turning to Kickstarter to get their ambitious first project, Prodigy, to alpha phase, the studio announced.

With Prodigy, Hanakai is trying to combine a tactical-RPG with real-world figurines. By placing the figurines onto a platform that is connected to your PC via USB plug, the characters will be transmitted through the board and into the game.

The game plans to launch with 17 figurines in total, including a starter set that will hold three figurines, eight cards, the game, and a game board. In regards to the board, imagine a Skylanders pedestal of power, but bigger and laid out in a 4×3 grid of squares, with each regular character taking up a single space (there are larger “boss” characters coming later).

Prodigy will feature both a single-player campaign as well as the ability to connect to people and battle them over the Internet in versus multiplayer.

I actually had a chance to play a simplified version of Prodigy with only two figurines and five cards at GDC. On the surface, this may seem like some Disney Infinity or Skylanders clone, but after playing with another person, laptops set up in conflict across from each other, I could see this becoming very popular on the comic book store scene, with local tournaments popping up—the game adds a level of competition not seen in those other games.

The idea of playing with cards and figurines (both pre-painted and in plain gray to allow for collectors to truly customize their characters) also scream out to the Warhammer 40,000 and Magic: The Gathering crowds.

It should also be noted that the developers mentioned at GDC that, due to the game board being USB based, the idea of PS4 or Xbox One versions of the game are not that farfetched. Whether or not we’ll even get the PC version, though, depends on the success of this Kickstarter, which at the moment of this story going up is only at 14% of its $100,000 goal.

0   POINTS
0   POINTS



About Ray Carsillo

view all posts

Ray has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Find him on Twitter @RayCarsillo