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New Earthworm Jim Game Possible, Creators Just Need Some Free Time

Posted on July 17, 2012 AT 02:49pm

Believe or not, a new Earthworm Jim game is always in the works. At least, one of the series’ creators is constantly kicking the idea around to the original team, whenever he has a few moments of spare time away from being busy and successful.

At least, that’s how David Perry tells it. Ever since the Earthworm Jim ship sailed with his self-founded company Shiny Entertainment, he’s gone on to The Matrix tie-in games, private consulting, and most recently, founding cloud-based gaming service Gaikai (which was bought by Sony).

With all that stuff going on, Perry hasn’t had much time to think about reviving his first successful franchise, although as he tells Eurogamer, he would still love to do it:

“Our problem is that the team is all doing well in whatever they’re doing right now,” Perry, boss of new Sony subsidiary Gaikai, said.

“It’s just a bunch of guys who all have their own thing. Everyone has their own company. So, to get them to stop what they’re doing and work on a game is very difficult, but it’s something they all want to do.

“We have our own little discussion group on Facebook. We’ve been having this discussion: when will this happen? When could we do it? What would make sense?”

Perry even states that he’s also been waiting on ‘grossly overweight’ Earthworm Jim creator Doug TenNapel to ‘get off the couch’ and get into production with him, but there’s been no collaboration outside of some sketch work:

“There’s an interesting tension between Doug and myself. When he started to draw the new Earthworm Jim, if I showed you the sketches of what he wanted the next Earthworm Jim to look like, I can guarantee you’d go, no! Don’t go that way! Because he’s going wimpy. My job [is] to fight him on that. No, don’t go wimpy. We don’t want wimpy.”

Perry does note, however, that any new Earthworm Jim game would have to be 2D, and given the horrific thing that VIS Entertainment’s Earthworm Jim 3D turned out to be, that’s the right call. It seems like the best move for the original team would be to contract the work to an established 2D developer with a good track record for action games, like Klei Entertainment or The Behemoth.

Source: Eurogamer

McKinley Noble, Contributing Editor
McKinley Noble has been writing about video games for seven years as a blogger and journalist, with each job adding to his painstakingly alphabetized collection of retro gaming memorabilia. When not cracking jokes about the gaming industry, he's a talking encyclopedia when it comes to mixed martial arts and anything MMA related. Follow him on Twitter: @KenTheGreat1. Meet the rest of the crew.

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